FOOH.com: the home of digital artists
FOOH.com is where digital work and its creators get the attention they deserve. We set out to be the place where digital artists get hired, awarded, inspired and seen.
Our measurement: creativity. No matter the tool. CGI, VFX, 3D, 2D animation, AI video, mixed reality. We just love good work.
Why this had to exist
Everyone who's working on creative work in the social media space knows how fast paced things are. Everything always changes. The formats, the timelines, the hypes, the tech, the tools, and even the people you talk to.
Already two years ago, a single person who knows VFX was able to create shots that used to be handled by teams of ten. Today, productions that would've cost hundreds of thousands of dollars can be executed by small teams of highly skilled people. The creative industry is evolving at a pace that is unheard of, and there is a lot of discussion in the space.
We're not here to say what's right or wrong. We're here to celebrate the good creative work that comes out of this fast paced environment, and the opportunities that come with it.
Because we think the biggest opportunity right now is to be more creative than ever before, and to actually get it done too.
How we got here
- 2024FOOH.com starts as a public collection of the ads that were never really there: a handbag the size of a boat cruising Lake Como, a product filling a city square, a shoe swallowing a building. Assembled by a small studio in Vienna, Austria. The goal: references for everyone, and a push for the niche and the people leading it.
- Feb 2025People liked it, traffic grew. FOOH.com is founded as its own company.
- Jul 2025The first ever FOOH Awards take place. The best in the industry, judged by the best in the industry.
- Aug 20253D billboards get added to the library. The edges of the niche start coming off.
- Jun 2026The second FOOH Awards winners get the first ever trophy, designed by our in-house designers. It turned out surprisingly heavy (4.5 kg).
- Jul 2026FOOH.com 2.0 launches. We open curation to the public. Artists, studios and agencies upload their work to their own profile, publicly displayed for everyone to see.
- Aug 2026The first ever FOOH Creative Challenge launches. One prize pot, split among five winners.
- Today
- Campaigns in the archive
- 6,007
- Brands featured
- 2,612
- Countries the artists come from
- 134
- DOOH screens indexed
- 164
Counted live from the platform, not from a press release.
What's on it
- Every artist gets a page: fooh.com/your-handle.
- Yearly awards. Judged by a jury, voted on by everyone else.
- Ongoing challenges. A brief, a deadline, and a prize pot split among the winners.
- A directory brands search. By craft, industry and location. Everyone in it is here with published work.
- A job board. Briefs and jobs from brands and studios, open to everyone.
- 3D billboard booking. We guide you from creative to placement around the world.
Who is behind it
Creative and art directors, 3D artists, marketeers and coders.
We don't have a picture yet. Sorry. Our entire team has not made it into the same room at the same time, but we're working on it. Promise. We even have a task on the to-do list: "Create AI team photo for /about page".
Anyway, I'm glad you found this page and read until here. Don't hesitate to reach out, and don't forget to get your handle: fooh.com/THIS-IS-ME.
Cheers,
Moritz Lumetsberger, founder of FOOH.com
Take your handle
Three pieces you are proud of, ten minutes, free. The page is yours to keep.