Vote for the most exceptional FOOH campaigns of the year. You can cast one vote per category.

Co-Founder & CEO
Why.CGI
Sebastian is the CEO and one of the Founders of WHY.CGI, a creative studio specializing in CGI, 3D animation, and mixed-reality content for global brands. He's worked with top brands like Jacquemus, Mercedes, Prada, and Netflix. His company is known for creating viral CGI videos that often become the most viewed content for its clients.

Digital Artist & Animator
Ginni is a freelance digital artist and animator specializing in immersive, high-end digital creations. She blends traditional product animation with her dreamy, surreal, and distinctive cartoony style. Over the past 3 years, she has collaborated with brands like Dior Beauty, Sephora, Apple, Pinterest, and L'Oreal. Her community counts over 250k followers and her creations have been displayed on billboards in Berlin and Times Square.

Motion Designer, Houdini Artist & Look Developer
Daria (Look Deva) is a 3D motion designer, Houdini artist and look developer specializing in procedural graphics and simulations. Her work blends vibrant colors, soft textures, and detailed patterns — drawing on childhood memories to balance technical precision with playful creativity. She brings a decade of experience across motion design, VFX, and immersive media.

Creative Director & Founder
Studio Sophie Hospes
Sophie is a creative director and founder of Studio Sophie Hospes. With her agency she is working with global brands at the intersection of culture, design and new tech. Creating campaigns and brands on a hybrid between synthetic creativity and creative direction.

Creative Director & Founder
True Gent
Jordan has directed 1400 commercials. He's founder of both True Gent, a creative video boutique and Commercial Directing Film School.

Head of Motion
Le Truc Studio
Albin is Head of Motion at Le Truc Studio in Geneva, where he leads motion design projects across brand, digital, and film. He combines strong creative direction with a sharp sense of storytelling to make visuals. From VFX to Motion, he is always looking for the "fun" part of crafting a project.
Participants have to create an account at FOOH.com or login with a Google account and in there they will be able to pick their favourite works from each category based on the shortlist decided by our jurors. Public voting is open from 8 June until 18 June, and each account will only be able to vote once.
Each category's jury selects a shortlist of up to five entries to go forward to the public vote, so not every submission appears on the voting page. If your work isn't shown, it means it wasn't among the shortlisted entries in its category this year. All submitters are notified of their result by email.
Submissions for the FOOH Awards 2026 are now closed.
Entries must be commercial work published between 1st April 2025 - 31st March 2026. 'Commercial' means paid work by a brand or agency. Spec work and personal work will not qualify.
All 3D based commercial work intended for social media will qualify.
No! The FOOH awards are open to entrants from all over the world.
Yes! Our new 4.5 kg award is made of solid anodized aluminum and comes in Gold, Silver and Bronze.
Sure! Only registered users of FOOH.com can vote, and each user receives one vote per category.
Yes! You have until May 27th to make your final submission.
Yes, you can add to your submissions until the May 27th deadline.
Don't panic! You can submit your work via our claim page.
More questions? Contact us